blob: 52f9d18c02de698b90667b574012b57f1b361324 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0;
void textureSampleCompare_25fcd1() {
float res = textureOffset(arg_0, vec2(0.0f, 0.0f), 1.0f, ivec2(0, 0));
}
void fragment_main() {
textureSampleCompare_25fcd1();
return;
}
void main() {
fragment_main();
}
Error parsing GLSL shader:
ERROR: 0:8: 'textureOffset' : no matching overloaded function found
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.