blob: 5e9e02cf608e381ff3cd883420771dc69ded3c7f [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct S {
float field0;
float field1;
};
precision highp float;
precision highp int;
S x_1;
void main_1() {
}
void main() {
main_1();
}
error: Error parsing GLSL shader:
ERROR: 0:4: 'float' : type requires declaration of default precision qualifier
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1