| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| precision highp float; |
| precision highp int; |
| |
| |
| void first_shader_1() { |
| } |
| void main() { |
| first_shader_1(); |
| } |
| void main() { |
| first_shader_1(); |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:14: 'main' : function already has a body |
| ERROR: 0:14: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| precision highp float; |
| precision highp int; |
| |
| |
| void first_shader_1() { |
| } |
| void main() { |
| first_shader_1(); |
| } |
| void main() { |
| first_shader_1(); |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:14: 'main' : function already has a body |
| ERROR: 0:14: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |