blob: 546679fe730c5ed0fe6d9d4f7c46bf9d3ce0bd6c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_outputs {
float4 tint_symbol_1 [[position]];
};
float4 tint_symbol_inner(uint b) {
return float4(float(b));
}
vertex tint_symbol_outputs tint_symbol(uint b [[instance_id]]) {
tint_symbol_outputs tint_wrapper_result = {};
tint_wrapper_result.tint_symbol_1 = tint_symbol_inner(b);
return tint_wrapper_result;
}