#include <metal_stdlib> | |
using namespace metal; | |
uint4 quadBroadcast_2d0b7d() { | |
uint4 res = quad_broadcast(uint4(1u),1u); | |
return res; | |
} | |
fragment void fragment_main(device uint4* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = quadBroadcast_2d0b7d(); | |
return; | |
} | |
kernel void compute_main(device uint4* tint_symbol_1 [[buffer(0)]]) { | |
*(tint_symbol_1) = quadBroadcast_2d0b7d(); | |
return; | |
} | |