blob: de4ad2c0527f40c0bbca326ba843cb62ace9b089 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
};
void select_3a14be() {
bool arg_2 = true;
int2 res = select(int2(1), int2(1), arg_2);
}
fragment void fragment_main() {
select_3a14be();
}
kernel void compute_main() {
select_3a14be();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
select_3a14be();
return out;
}
vertex vertex_main_outputs vertex_main() {
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = vertex_main_inner().pos;
return tint_wrapper_result;
}