blob: d4dbf7a8f6f23460bd805919fd3090f816647621 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct In {
float4 a;
float4 b;
int4 fbf;
};
struct f_inputs {
float4 In_a [[user(locn0)]];
float4 In_b [[user(locn1)]] [[flat]];
int4 In_fbf [[color(1)]];
};
void g(float a, float b, int c) {
}
void f_inner(In in) {
g(in.a[0u], in.b[1u], in.fbf[0u]);
}
fragment void f(f_inputs inputs [[stage_in]]) {
f_inner(In{.a=inputs.In_a, .b=inputs.In_b, .fbf=inputs.In_fbf});
}