struct main_outputs { | |
float4 tint_symbol : SV_Position; | |
}; | |
struct main_inputs { | |
uint b : SV_InstanceID; | |
}; | |
float4 main_inner(uint b) { | |
return float4((float(b)).xxxx); | |
} | |
main_outputs main(main_inputs inputs) { | |
main_outputs v = {main_inner(inputs.b)}; | |
return v; | |
} | |