| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/ast_printer/helper_test.h" |
| |
| #include "src/tint/utils/text/string_stream.h" |
| |
| #include "gmock/gmock.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::glsl::writer { |
| namespace { |
| |
| using GlslASTPrinterTest_Bitcast = TestHelper; |
| |
| TEST_F(GlslASTPrinterTest_Bitcast, EmitExpression_Bitcast_Float) { |
| auto* a = Let("a", Expr(1_i)); |
| auto* bitcast = Bitcast<f32>(Expr("a")); |
| WrapInFunction(a, bitcast); |
| |
| ASTPrinter& gen = Build(); |
| |
| StringStream out; |
| gen.EmitExpression(out, bitcast); |
| EXPECT_THAT(gen.Diagnostics(), testing::IsEmpty()); |
| EXPECT_EQ(out.str(), "intBitsToFloat(a)"); |
| } |
| |
| TEST_F(GlslASTPrinterTest_Bitcast, EmitExpression_Bitcast_Int) { |
| auto* a = Let("a", Expr(1_u)); |
| auto* bitcast = Bitcast<i32>(Expr("a")); |
| WrapInFunction(a, bitcast); |
| |
| ASTPrinter& gen = Build(); |
| |
| StringStream out; |
| gen.EmitExpression(out, bitcast); |
| EXPECT_THAT(gen.Diagnostics(), testing::IsEmpty()); |
| EXPECT_EQ(out.str(), "int(a)"); |
| } |
| |
| TEST_F(GlslASTPrinterTest_Bitcast, EmitExpression_Bitcast_Uint) { |
| auto* a = Let("a", Expr(1_i)); |
| auto* bitcast = Bitcast<u32>(Expr("a")); |
| WrapInFunction(a, bitcast); |
| |
| ASTPrinter& gen = Build(); |
| |
| StringStream out; |
| gen.EmitExpression(out, bitcast); |
| EXPECT_THAT(gen.Diagnostics(), testing::IsEmpty()); |
| EXPECT_EQ(out.str(), "uint(a)"); |
| } |
| |
| TEST_F(GlslASTPrinterTest_Bitcast, EmitExpression_Bitcast_F16_Vec2) { |
| Enable(wgsl::Extension::kF16); |
| |
| auto* a = Let("a", Call<vec2<f16>>(1_h, 2_h)); |
| auto* b = Let("b", Bitcast<i32>(Expr("a"))); |
| auto* c = Let("c", Bitcast<vec2<f16>>(Expr("b"))); |
| auto* d = Let("d", Bitcast<f32>(Expr("c"))); |
| auto* e = Let("e", Bitcast<vec2<f16>>(Expr("d"))); |
| auto* f = Let("f", Bitcast<u32>(Expr("e"))); |
| auto* g = Let("g", Bitcast<vec2<f16>>(Expr("f"))); |
| WrapInFunction(a, b, c, d, e, f, g); |
| |
| ASTPrinter& gen = Build(); |
| |
| gen.Generate(); |
| EXPECT_THAT(gen.Diagnostics(), testing::IsEmpty()); |
| EXPECT_EQ(gen.Result(), R"(#version 310 es |
| #extension GL_AMD_gpu_shader_half_float : require |
| |
| int tint_bitcast_from_f16(f16vec2 src) { |
| uint r = packFloat2x16(src); |
| return int(r); |
| } |
| f16vec2 tint_bitcast_to_f16(int src) { |
| uint r = uint(src); |
| return unpackFloat2x16(r); |
| } |
| float tint_bitcast_from_f16_1(f16vec2 src) { |
| uint r = packFloat2x16(src); |
| return uintBitsToFloat(r); |
| } |
| f16vec2 tint_bitcast_to_f16_1(float src) { |
| uint r = floatBitsToUint(src); |
| return unpackFloat2x16(r); |
| } |
| uint tint_bitcast_from_f16_2(f16vec2 src) { |
| uint r = packFloat2x16(src); |
| return uint(r); |
| } |
| f16vec2 tint_bitcast_to_f16_2(uint src) { |
| uint r = uint(src); |
| return unpackFloat2x16(r); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void test_function() { |
| f16vec2 a = f16vec2(1.0hf, 2.0hf); |
| int b = tint_bitcast_from_f16(a); |
| f16vec2 c = tint_bitcast_to_f16(b); |
| float d = tint_bitcast_from_f16_1(c); |
| f16vec2 e = tint_bitcast_to_f16_1(d); |
| uint f = tint_bitcast_from_f16_2(e); |
| f16vec2 g = tint_bitcast_to_f16_2(f); |
| return; |
| } |
| )"); |
| } |
| |
| TEST_F(GlslASTPrinterTest_Bitcast, EmitExpression_Bitcast_F16_Vec4) { |
| Enable(wgsl::Extension::kF16); |
| |
| auto* a = Let("a", Call<vec4<f16>>(1_h, 2_h, 3_h, 4_h)); |
| auto* b = Let("b", Bitcast<vec2<i32>>(Expr("a"))); |
| auto* c = Let("c", Bitcast<vec4<f16>>(Expr("b"))); |
| auto* d = Let("d", Bitcast<vec2<f32>>(Expr("c"))); |
| auto* e = Let("e", Bitcast<vec4<f16>>(Expr("d"))); |
| auto* f = Let("f", Bitcast<vec2<u32>>(Expr("e"))); |
| auto* g = Let("g", Bitcast<vec4<f16>>(Expr("f"))); |
| WrapInFunction(a, b, c, d, e, f, g); |
| |
| ASTPrinter& gen = Build(); |
| |
| gen.Generate(); |
| EXPECT_THAT(gen.Diagnostics(), testing::IsEmpty()); |
| EXPECT_EQ(gen.Result(), R"(#version 310 es |
| #extension GL_AMD_gpu_shader_half_float : require |
| |
| ivec2 tint_bitcast_from_f16(f16vec4 src) { |
| uvec2 r = uvec2(packFloat2x16(src.xy), packFloat2x16(src.zw)); |
| return ivec2(r); |
| } |
| f16vec4 tint_bitcast_to_f16(ivec2 src) { |
| uvec2 r = uvec2(src); |
| f16vec2 v_xy = unpackFloat2x16(r.x); |
| f16vec2 v_zw = unpackFloat2x16(r.y); |
| return f16vec4(v_xy.x, v_xy.y, v_zw.x, v_zw.y); |
| } |
| vec2 tint_bitcast_from_f16_1(f16vec4 src) { |
| uvec2 r = uvec2(packFloat2x16(src.xy), packFloat2x16(src.zw)); |
| return uintBitsToFloat(r); |
| } |
| f16vec4 tint_bitcast_to_f16_1(vec2 src) { |
| uvec2 r = floatBitsToUint(src); |
| f16vec2 v_xy = unpackFloat2x16(r.x); |
| f16vec2 v_zw = unpackFloat2x16(r.y); |
| return f16vec4(v_xy.x, v_xy.y, v_zw.x, v_zw.y); |
| } |
| uvec2 tint_bitcast_from_f16_2(f16vec4 src) { |
| uvec2 r = uvec2(packFloat2x16(src.xy), packFloat2x16(src.zw)); |
| return uvec2(r); |
| } |
| f16vec4 tint_bitcast_to_f16_2(uvec2 src) { |
| uvec2 r = uvec2(src); |
| f16vec2 v_xy = unpackFloat2x16(r.x); |
| f16vec2 v_zw = unpackFloat2x16(r.y); |
| return f16vec4(v_xy.x, v_xy.y, v_zw.x, v_zw.y); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void test_function() { |
| f16vec4 a = f16vec4(1.0hf, 2.0hf, 3.0hf, 4.0hf); |
| ivec2 b = tint_bitcast_from_f16(a); |
| f16vec4 c = tint_bitcast_to_f16(b); |
| vec2 d = tint_bitcast_from_f16_1(c); |
| f16vec4 e = tint_bitcast_to_f16_1(d); |
| uvec2 f = tint_bitcast_from_f16_2(e); |
| f16vec4 g = tint_bitcast_to_f16_2(f); |
| return; |
| } |
| )"); |
| } |
| |
| } // namespace |
| } // namespace tint::glsl::writer |