blob: 51b5c67ceeabc16374d032440a4aa17c681811fb [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
ivec4 tint_symbol;
} v;
layout(binding = 0, r32i) uniform highp iimage2D arg_0;
ivec4 textureLoad_c80691() {
uint arg_1 = 1u;
ivec4 res = imageLoad(arg_0, ivec2(uvec2(arg_1, 0u)));
return res;
}
void main() {
v.tint_symbol = textureLoad_c80691();
}
#version 310 es
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
ivec4 tint_symbol;
} v;
layout(binding = 0, r32i) uniform highp iimage2D arg_0;
ivec4 textureLoad_c80691() {
uint arg_1 = 1u;
ivec4 res = imageLoad(arg_0, ivec2(uvec2(arg_1, 0u)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.tint_symbol = textureLoad_c80691();
}