blob: 2c9ae7d89418cb8a1e828e7b66eb52df79b2da4b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 elements;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
struct GammaTransferParams {
/* 0x0000 */ float G;
/* 0x0004 */ float A;
/* 0x0008 */ float B;
/* 0x000c */ float C;
/* 0x0010 */ float D;
/* 0x0014 */ float E;
/* 0x0018 */ float F;
/* 0x001c */ uint padding;
};
struct ExternalTextureParams_tint_packed_vec3 {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ uint doYuvToRgbConversionOnly;
/* 0x0008 */ tint_array<int8_t, 8> tint_pad_1;
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
/* 0x0040 */ GammaTransferParams gammaDecodeParams;
/* 0x0060 */ GammaTransferParams gammaEncodeParams;
/* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix;
/* 0x00b0 */ float3x2 sampleTransform;
/* 0x00c8 */ float3x2 loadTransform;
/* 0x00e0 */ float2 samplePlane0RectMin;
/* 0x00e8 */ float2 samplePlane0RectMax;
/* 0x00f0 */ float2 samplePlane1RectMin;
/* 0x00f8 */ float2 samplePlane1RectMax;
/* 0x0100 */ uint2 visibleSize;
/* 0x0108 */ float2 plane1CoordFactor;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
float3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
float3x3 gamutConversionMatrix;
float3x2 sampleTransform;
float3x2 loadTransform;
float2 samplePlane0RectMin;
float2 samplePlane0RectMax;
float2 samplePlane1RectMin;
float2 samplePlane1RectMax;
uint2 visibleSize;
float2 plane1CoordFactor;
};
uint2 textureDimensions_cdc6c9(const constant ExternalTextureParams_tint_packed_vec3* const tint_symbol_1) {
uint2 res = ((*(tint_symbol_1)).visibleSize + uint2(1u));
return res;
}
fragment void fragment_main(device uint2* tint_symbol_2 [[buffer(0)]], const constant ExternalTextureParams_tint_packed_vec3* tint_symbol_3 [[buffer(2)]]) {
*(tint_symbol_2) = textureDimensions_cdc6c9(tint_symbol_3);
return;
}
kernel void compute_main(device uint2* tint_symbol_4 [[buffer(0)]], const constant ExternalTextureParams_tint_packed_vec3* tint_symbol_5 [[buffer(2)]]) {
*(tint_symbol_4) = textureDimensions_cdc6c9(tint_symbol_5);
return;
}
struct VertexOutput {
float4 pos;
uint2 prevent_dce;
};
struct tint_symbol {
uint2 prevent_dce [[user(locn0)]] [[flat]];
float4 pos [[position]];
};
VertexOutput vertex_main_inner(const constant ExternalTextureParams_tint_packed_vec3* const tint_symbol_6) {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = textureDimensions_cdc6c9(tint_symbol_6);
return out;
}
vertex tint_symbol vertex_main(const constant ExternalTextureParams_tint_packed_vec3* tint_symbol_7 [[buffer(2)]]) {
VertexOutput const inner_result = vertex_main_inner(tint_symbol_7);
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}