blob: d340df960c57cedfd191b05c62c11c6315a6545c [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_80e579() -> vec4<f32> {
var arg_2 = vec2<f32>(1.0f);
var arg_3 = 1i;
var arg_4 = 1.0f;
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, arg_2, arg_3, arg_4);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSampleBias_80e579();
}