[spirv-reader][ir] Fix user call texture handling Make sure we process the user calls even if there are no values or lets to process. When converting functions, if there are no longer any calls to the function after creating the conversion, delete the original function from the module. Bug: 428007402 Change-Id: Ibfc4664ab000c0c2d2a4a498a92a3e537f3969a4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/249136 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.