)]}'
{
  "commit": "d203ecf715cb24cd97d8992d4dd4f0f968d8bfb2",
  "tree": "3e432b5001f9c015ccb0207ef18872735be2b737",
  "parents": [
    "973dd197a408238634cc5d0939c731d3ea92d510"
  ],
  "author": {
    "name": "Corentin Wallez",
    "email": "cwallez@chromium.org",
    "time": "Mon Sep 22 14:18:52 2025 -0700"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Mon Sep 22 14:18:52 2025 -0700"
  },
  "message": "[dawn][gl] Simplify GenerateArrayLengthFromuniformData\n\nBy directly iterating over all the buffer bindings. This avoids going\nfrom BindingNumber to BindingIndex when it isn\u0027t necessary, making a\nfuture refactor easier.\n\nBug: 42240282\nChange-Id: I31cc99cee9fd828b973106b392e7428be1a6cf76\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/262195\nCommit-Queue: Corentin Wallez \u003ccwallez@chromium.org\u003e\nReviewed-by: Loko Kung \u003clokokung@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "8693f6784fdd9957685f376740e26962a9f41dbb",
      "old_mode": 33188,
      "old_path": "src/dawn/native/opengl/ShaderModuleGL.cpp",
      "new_id": "a7e33bcc057a6b2b303786aee3970d449ad34857",
      "new_mode": 33188,
      "new_path": "src/dawn/native/opengl/ShaderModuleGL.cpp"
    }
  ]
}
