)]}'
{
  "commit": "d26ab1ae740679bb718cff25234a67b6b23ca243",
  "tree": "cc44a1a192829a346736d37caf2d3767e27ecbf2",
  "parents": [
    "392e4c807c1ba3694b051c1dd662f188639b9271"
  ],
  "author": {
    "name": "Peter McNeeley",
    "email": "petermcneeley@google.com",
    "time": "Mon Jan 12 11:56:26 2026 -0800"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Mon Jan 12 11:56:26 2026 -0800"
  },
  "message": "[dawn] Move texture gather offset failures to permanent\n\nTexture sampling with offsets is a known edge case for which there is\nvulkan cts exceptions for specific devices.\n(also related to address modes)\n\nI would not expect these to ever be fixed and I would assume these\nare very low priority polyfills.\n\n(a polyfill might be possible but one would need to sample the texture\ndimensions etc)\n\nBug: 364595481\nChange-Id: I8e9d62d08ce2904fb6eddfb29ca0afb18f7d8d92\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/284455\nReviewed-by: James Price \u003cjrprice@google.com\u003e\nCommit-Queue: Peter McNeeley \u003cpetermcneeley@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "4a7d02b97038efb002d7a63187198074e961af6f",
      "old_mode": 33188,
      "old_path": "webgpu-cts/expectations.txt",
      "new_id": "b8f080f88e11d76e1ca1adeb09c48e641f511fab",
      "new_mode": 33188,
      "new_path": "webgpu-cts/expectations.txt"
    }
  ]
}
