blob: 2f64952b644e24bc6baf73f63327cfa392a9cbe5 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32sint, write>;
fn textureStore_f1e6d3() {
var arg_1 = vec3<u32>(1u);
var arg_2 = vec4<i32>(1i);
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_f1e6d3();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_f1e6d3();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_f1e6d3();
}