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d4ee45c0ce40721685af21cffe0928c811b01e2e
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.
/
test
/
tint
/
expressions
/
zero_init
/
vec4
/
u32.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
void
f
()
{
uvec4 v
=
uvec4
(
0u
);
}