)]}'
{
  "commit": "d6afc91d64c9737e8af1a330c2cbd7a2ac2f5a32",
  "tree": "0824b1c2e8253888f3697c7facb1aa3e0f591924",
  "parents": [
    "26828e003131a2e381b5e401fbd3579f1d11af22"
  ],
  "author": {
    "name": "Ryan Harrison",
    "email": "rharrison@chromium.org",
    "time": "Tue Sep 22 14:50:17 2026 -0700"
  },
  "committer": {
    "name": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Tue Sep 22 14:50:17 2026 -0700"
  },
  "message": "[tint] Add cache for unary and binary intrinsic look up\n\nFor intrinsics that are referenced multiple times in a shader this\navoids the expensive matching/lookup call.\n\nFor the case in the referenced issue, this shaves off about 20% of the\nruntime.\n\nBug: 563083232\nChange-Id: I9b6a5962a1d5c59622805446542e9f3a4b63cd6e\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/343855\nAuto-Submit: Ryan Harrison \u003crharrison@chromium.org\u003e\nCommit-Queue: Ryan Harrison \u003crharrison@chromium.org\u003e\nReviewed-by: dan sinclair \u003cdsinclair@chromium.org\u003e\nCommit-Queue: dan sinclair \u003cdsinclair@chromium.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "7328d9e3fee2393104232fbca44f0ca900e6d2f0",
      "old_mode": 33188,
      "old_path": "src/tint/lang/core/intrinsic/table.h",
      "new_id": "807f9ce23f191a83d4a824bb0612bc91bacd8ade",
      "new_mode": 33188,
      "new_path": "src/tint/lang/core/intrinsic/table.h"
    }
  ]
}
