commit | d798f331a26b487d10f7e4b008187d754bca06b7 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Wed Apr 14 16:29:57 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Apr 14 16:29:57 2021 +0000 |
tree | 074ce6853b16e128da1d5105f1231f3b4e8147d2 | |
parent | 891ece5d16f2988b091578423521d1c23c9a2074 [diff] |
Fix new-style WGSL I/O with OpenGL backend Fixes issues with OpenGL when using the newer style of WGSL I/O that relies on function parameters and return values. Also added several end2end tests to cover different variants of that style of I/O. BUG: dawn:755 Change-Id: I73b4b07ce924ce22e917bf399be705dc67519037 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47701 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.