| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/samples/SampleUtils.h" |
| |
| #include <algorithm> |
| #include <cstring> |
| #include <memory> |
| #include <string> |
| #include <string_view> |
| #include <vector> |
| |
| #include "GLFW/glfw3.h" |
| #include "dawn/common/Assert.h" |
| #include "dawn/common/Log.h" |
| #include "dawn/common/Platform.h" |
| #include "dawn/common/SystemUtils.h" |
| #include "dawn/dawn_proc.h" |
| #include "dawn/native/DawnNative.h" |
| #include "dawn/utils/TerribleCommandBuffer.h" |
| #include "dawn/utils/WireHelper.h" |
| #include "dawn/wire/WireClient.h" |
| #include "dawn/wire/WireServer.h" |
| #include "webgpu/webgpu_glfw.h" |
| |
| void PrintDeviceError(WGPUErrorType errorType, const char* message, void*) { |
| const char* errorTypeName = ""; |
| switch (errorType) { |
| case WGPUErrorType_Validation: |
| errorTypeName = "Validation"; |
| break; |
| case WGPUErrorType_OutOfMemory: |
| errorTypeName = "Out of memory"; |
| break; |
| case WGPUErrorType_Unknown: |
| errorTypeName = "Unknown"; |
| break; |
| case WGPUErrorType_DeviceLost: |
| errorTypeName = "Device lost"; |
| break; |
| default: |
| DAWN_UNREACHABLE(); |
| return; |
| } |
| dawn::ErrorLog() << errorTypeName << " error: " << message; |
| } |
| |
| void DeviceLostCallback(WGPUDeviceLostReason reason, const char* message, void*) { |
| dawn::ErrorLog() << "Device lost: " << message; |
| } |
| |
| void PrintGLFWError(int code, const char* message) { |
| dawn::ErrorLog() << "GLFW error: " << code << " - " << message; |
| } |
| |
| void DeviceLogCallback(WGPULoggingType type, const char* message, void*) { |
| dawn::ErrorLog() << "Device log: " << message; |
| } |
| |
| enum class CmdBufType { |
| None, |
| Terrible, |
| // TODO(cwallez@chromium.org): double terrible cmdbuf |
| }; |
| |
| // Default to D3D12, Metal, Vulkan, OpenGL in that order as D3D12 and Metal are the preferred on |
| // their respective platforms, and Vulkan is preferred to OpenGL |
| #if defined(DAWN_ENABLE_BACKEND_D3D12) |
| static wgpu::BackendType backendType = wgpu::BackendType::D3D12; |
| #elif defined(DAWN_ENABLE_BACKEND_D3D11) |
| static wgpu::BackendType backendType = wgpu::BackendType::D3D11; |
| #elif defined(DAWN_ENABLE_BACKEND_METAL) |
| static wgpu::BackendType backendType = wgpu::BackendType::Metal; |
| #elif defined(DAWN_ENABLE_BACKEND_VULKAN) |
| static wgpu::BackendType backendType = wgpu::BackendType::Vulkan; |
| #elif defined(DAWN_ENABLE_BACKEND_OPENGLES) |
| static wgpu::BackendType backendType = wgpu::BackendType::OpenGLES; |
| #elif defined(DAWN_ENABLE_BACKEND_DESKTOP_GL) |
| static wgpu::BackendType backendType = wgpu::BackendType::OpenGL; |
| #else |
| #error |
| #endif |
| |
| static wgpu::AdapterType adapterType = wgpu::AdapterType::Unknown; |
| |
| static std::vector<std::string> enableToggles; |
| static std::vector<std::string> disableToggles; |
| |
| static CmdBufType cmdBufType = CmdBufType::Terrible; |
| static std::unique_ptr<dawn::native::Instance> backendInstance; |
| static std::unique_ptr<dawn::utils::WireHelper> wireHelper; |
| static dawn::native::Adapter backendAdapter; |
| static WGPUDevice backendDevice; |
| static wgpu::SwapChain swapChain; |
| |
| static GLFWwindow* window = nullptr; |
| |
| static constexpr uint32_t kWidth = 640; |
| static constexpr uint32_t kHeight = 480; |
| |
| wgpu::Device CreateCppDawnDevice() { |
| dawn::ScopedEnvironmentVar angleDefaultPlatform; |
| if (dawn::GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").first.empty()) { |
| angleDefaultPlatform.Set("ANGLE_DEFAULT_PLATFORM", "swiftshader"); |
| } |
| |
| glfwSetErrorCallback(PrintGLFWError); |
| if (!glfwInit()) { |
| return wgpu::Device(); |
| } |
| |
| // Create the test window with no client API. |
| glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); |
| glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_FALSE); |
| window = glfwCreateWindow(kWidth, kHeight, "Dawn window", nullptr, nullptr); |
| if (!window) { |
| return wgpu::Device(); |
| } |
| |
| WGPUInstanceDescriptor instanceDescriptor{}; |
| instanceDescriptor.features.timedWaitAnyEnable = true; |
| backendInstance = std::make_unique<dawn::native::Instance>(&instanceDescriptor); |
| |
| // Set up native proc tables to override the behavior given command-line flags. |
| DawnProcTable backendProcs = dawn::native::GetProcs(); |
| backendProcs.instanceRequestAdapter = [](WGPUInstance, const WGPURequestAdapterOptions*, |
| WGPURequestAdapterCallback callback, void* userdata) { |
| wgpu::RequestAdapterOptions options = {}; |
| auto adapters = backendInstance->EnumerateAdapters(&options); |
| wgpu::DawnAdapterPropertiesPowerPreference power_props{}; |
| wgpu::AdapterProperties adapterProperties{}; |
| adapterProperties.nextInChain = &power_props; |
| // Find the first adapter which satisfies the adapterType requirement. |
| auto isAdapterType = [&adapterProperties](const auto& adapter) -> bool { |
| // picks the first adapter when adapterType is unknown. |
| if (adapterType == wgpu::AdapterType::Unknown) { |
| return true; |
| } |
| adapter.GetProperties(&adapterProperties); |
| return adapterProperties.adapterType == adapterType; |
| }; |
| auto preferredAdapter = std::find_if(adapters.begin(), adapters.end(), isAdapterType); |
| |
| if (preferredAdapter != adapters.end()) { |
| backendAdapter = *preferredAdapter; |
| WGPUAdapter cAdapter = preferredAdapter->Get(); |
| dawn::native::GetProcs().adapterReference(cAdapter); |
| callback(WGPURequestAdapterStatus_Success, cAdapter, nullptr, userdata); |
| } else { |
| callback(WGPURequestAdapterStatus_Error, nullptr, |
| "Failed to find an adapter! Please try another adapter type.\n", userdata); |
| } |
| }; |
| backendProcs.adapterRequestDevice = [](WGPUAdapter, const WGPUDeviceDescriptor*, |
| WGPURequestDeviceCallback callback, void* userdata) { |
| std::vector<const char*> enableToggleNames; |
| std::vector<const char*> disabledToggleNames; |
| for (const std::string& toggle : enableToggles) { |
| enableToggleNames.push_back(toggle.c_str()); |
| } |
| |
| for (const std::string& toggle : disableToggles) { |
| disabledToggleNames.push_back(toggle.c_str()); |
| } |
| WGPUDawnTogglesDescriptor toggles; |
| toggles.chain.sType = WGPUSType_DawnTogglesDescriptor; |
| toggles.chain.next = nullptr; |
| toggles.enabledToggles = enableToggleNames.data(); |
| toggles.enabledToggleCount = enableToggleNames.size(); |
| toggles.disabledToggles = disabledToggleNames.data(); |
| toggles.disabledToggleCount = disabledToggleNames.size(); |
| |
| WGPUDeviceDescriptor deviceDesc = {}; |
| deviceDesc.nextInChain = reinterpret_cast<WGPUChainedStruct*>(&toggles); |
| backendDevice = backendAdapter.CreateDevice(&deviceDesc); |
| if (backendDevice != nullptr) { |
| callback(WGPURequestDeviceStatus_Success, backendDevice, nullptr, userdata); |
| } else { |
| callback(WGPURequestDeviceStatus_Error, nullptr, "Failed to create a device!\n", |
| userdata); |
| } |
| }; |
| |
| wireHelper = dawn::utils::CreateWireHelper(backendProcs, cmdBufType == CmdBufType::Terrible); |
| wgpu::Instance instance = wireHelper->RegisterInstance(backendInstance->Get()); |
| |
| wgpu::Adapter adapter = nullptr; |
| instance.RequestAdapter( |
| nullptr, |
| [](WGPURequestAdapterStatus, WGPUAdapter cAdapter, const char* message, void* userdata) { |
| if (message != nullptr) { |
| fprintf(stderr, "%s", message); |
| return; |
| } |
| *static_cast<wgpu::Adapter*>(userdata) = wgpu::Adapter::Acquire(cAdapter); |
| }, |
| &adapter); |
| DoFlush(); |
| DAWN_ASSERT(adapter != nullptr); |
| |
| wgpu::Device device = nullptr; |
| adapter.RequestDevice( |
| nullptr, |
| [](WGPURequestDeviceStatus, WGPUDevice cDevice, const char* message, void* userdata) { |
| if (message != nullptr) { |
| fprintf(stderr, "%s", message); |
| return; |
| } |
| *static_cast<wgpu::Device*>(userdata) = wgpu::Device::Acquire(cDevice); |
| }, |
| &device); |
| DoFlush(); |
| DAWN_ASSERT(device != nullptr); |
| device.SetUncapturedErrorCallback(PrintDeviceError, nullptr); |
| device.SetDeviceLostCallback(DeviceLostCallback, nullptr); |
| device.SetLoggingCallback(DeviceLogCallback, nullptr); |
| |
| // Create the swapchain |
| auto surfaceChainedDesc = wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window); |
| WGPUSurfaceDescriptor surfaceDesc; |
| surfaceDesc.nextInChain = reinterpret_cast<WGPUChainedStruct*>(surfaceChainedDesc.get()); |
| WGPUSurface surface = backendProcs.instanceCreateSurface(backendInstance->Get(), &surfaceDesc); |
| |
| WGPUSwapChainDescriptor swapChainDesc = {}; |
| swapChainDesc.usage = WGPUTextureUsage_RenderAttachment; |
| swapChainDesc.format = static_cast<WGPUTextureFormat>(GetPreferredSwapChainTextureFormat()); |
| swapChainDesc.width = kWidth; |
| swapChainDesc.height = kHeight; |
| swapChainDesc.presentMode = WGPUPresentMode_Mailbox; |
| swapChain = wireHelper->CreateSwapChain(surface, backendDevice, device.Get(), &swapChainDesc); |
| |
| return device; |
| } |
| |
| wgpu::TextureFormat GetPreferredSwapChainTextureFormat() { |
| // TODO(dawn:1362): Return the adapter's preferred format when implemented. |
| return wgpu::TextureFormat::BGRA8Unorm; |
| } |
| |
| wgpu::SwapChain GetSwapChain() { |
| return swapChain; |
| } |
| |
| wgpu::TextureView CreateDefaultDepthStencilView(const wgpu::Device& device) { |
| wgpu::TextureDescriptor descriptor; |
| descriptor.dimension = wgpu::TextureDimension::e2D; |
| descriptor.size.width = kWidth; |
| descriptor.size.height = kHeight; |
| descriptor.size.depthOrArrayLayers = 1; |
| descriptor.sampleCount = 1; |
| descriptor.format = wgpu::TextureFormat::Depth24PlusStencil8; |
| descriptor.mipLevelCount = 1; |
| descriptor.usage = wgpu::TextureUsage::RenderAttachment; |
| auto depthStencilTexture = device.CreateTexture(&descriptor); |
| return depthStencilTexture.CreateView(); |
| } |
| |
| bool InitSample(int argc, const char** argv) { |
| for (int i = 1; i < argc; i++) { |
| std::string_view arg(argv[i]); |
| std::string_view opt, value; |
| |
| static constexpr struct Option { |
| const char* shortOpt; |
| const char* longOpt; |
| bool hasValue; |
| } options[] = { |
| {"-b", "--backend=", true}, {"-c", "--cmd-buf=", true}, |
| {"-e", "--enable-toggle=", true}, {"-d", "--disable-toggle=", true}, |
| {"-a", "--adapter-type=", true}, {"-h", "--help", false}, |
| }; |
| |
| for (const Option& option : options) { |
| if (!option.hasValue) { |
| if (arg == option.shortOpt || arg == option.longOpt) { |
| opt = option.shortOpt; |
| break; |
| } |
| continue; |
| } |
| |
| if (arg == option.shortOpt) { |
| opt = option.shortOpt; |
| if (++i < argc) { |
| value = argv[i]; |
| } |
| break; |
| } |
| |
| if (arg.rfind(option.longOpt, 0) == 0) { |
| opt = option.shortOpt; |
| if (option.hasValue) { |
| value = arg.substr(strlen(option.longOpt)); |
| } |
| break; |
| } |
| } |
| |
| if (opt == "-b") { |
| if (value == "d3d11") { |
| backendType = wgpu::BackendType::D3D11; |
| continue; |
| } |
| if (value == "d3d12") { |
| backendType = wgpu::BackendType::D3D12; |
| continue; |
| } |
| if (value == "metal") { |
| backendType = wgpu::BackendType::Metal; |
| continue; |
| } |
| if (value == "null") { |
| backendType = wgpu::BackendType::Null; |
| continue; |
| } |
| if (value == "opengl") { |
| backendType = wgpu::BackendType::OpenGL; |
| continue; |
| } |
| if (value == "opengles") { |
| backendType = wgpu::BackendType::OpenGLES; |
| continue; |
| } |
| if (value == "vulkan") { |
| backendType = wgpu::BackendType::Vulkan; |
| continue; |
| } |
| fprintf(stderr, |
| "--backend expects a backend name (opengl, opengles, metal, d3d12, null, " |
| "vulkan)\n"); |
| return false; |
| } |
| |
| if (opt == "-c") { |
| if (value == "none") { |
| cmdBufType = CmdBufType::None; |
| continue; |
| } |
| if (value == "terrible") { |
| cmdBufType = CmdBufType::Terrible; |
| continue; |
| } |
| fprintf(stderr, "--command-buffer expects a command buffer name (none, terrible)\n"); |
| return false; |
| } |
| |
| if (opt == "-e") { |
| enableToggles.push_back(std::string(value)); |
| continue; |
| } |
| |
| if (opt == "-d") { |
| disableToggles.push_back(std::string(value)); |
| continue; |
| } |
| |
| if (opt == "-a") { |
| if (value == "discrete") { |
| adapterType = wgpu::AdapterType::DiscreteGPU; |
| continue; |
| } |
| if (value == "integrated") { |
| adapterType = wgpu::AdapterType::IntegratedGPU; |
| continue; |
| } |
| if (value == "cpu") { |
| adapterType = wgpu::AdapterType::CPU; |
| continue; |
| } |
| fprintf(stderr, "--adapter-type expects an adapter type (discrete, integrated, cpu)\n"); |
| return false; |
| } |
| |
| if (opt == "-h") { |
| printf( |
| "Usage: %s [-b BACKEND] [-c COMMAND_BUFFER] [-e TOGGLE] [-d TOGGLE] [-a " |
| "ADAPTER]\n", |
| argv[0]); |
| printf(" BACKEND is one of: d3d12, metal, null, opengl, opengles, vulkan\n"); |
| printf(" COMMAND_BUFFER is one of: none, terrible\n"); |
| printf(" TOGGLE is device toggle name to enable or disable\n"); |
| printf(" ADAPTER is one of: discrete, integrated, cpu\n"); |
| return false; |
| } |
| } |
| |
| // TODO(dawn:810): Reenable once the OpenGL(ES) backend is able to create its own context such |
| // that it can use surface-based swapchains. |
| if (backendType == wgpu::BackendType::OpenGL || backendType == wgpu::BackendType::OpenGLES) { |
| fprintf(stderr, |
| "The OpenGL(ES) backend is temporarily not supported for samples. See " |
| "https://crbug.com/dawn/810"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void DoFlush() { |
| if (cmdBufType == CmdBufType::Terrible) { |
| bool c2sSuccess = wireHelper->FlushClient(); |
| bool s2cSuccess = wireHelper->FlushServer(); |
| |
| DAWN_ASSERT(c2sSuccess && s2cSuccess); |
| } |
| glfwPollEvents(); |
| } |
| |
| bool ShouldQuit() { |
| return glfwWindowShouldClose(window); |
| } |
| |
| GLFWwindow* GetGLFWWindow() { |
| return window; |
| } |
| |
| void ProcessEvents() { |
| dawn::native::InstanceProcessEvents(backendInstance->Get()); |
| } |