blob: abf3f065ded96d48afa7aeb61368852be53419eb [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct TintArrayLengths {
/* 0x0000 */ tint_array<uint4, 1> array_lengths;
};
struct SB_RO {
tint_array<int, 1> arg_0;
};
uint arrayLength_1588cd(const constant TintArrayLengths* const tint_symbol_1) {
uint res = (((*(tint_symbol_1)).array_lengths[0u][0u] - 0u) / 4u);
return res;
}
fragment void fragment_main(device uint* tint_symbol_2 [[buffer(0)]], const constant TintArrayLengths* tint_symbol_3 [[buffer(30)]]) {
*(tint_symbol_2) = arrayLength_1588cd(tint_symbol_3);
return;
}
kernel void compute_main(device uint* tint_symbol_4 [[buffer(0)]], const constant TintArrayLengths* tint_symbol_5 [[buffer(30)]]) {
*(tint_symbol_4) = arrayLength_1588cd(tint_symbol_5);
return;
}
struct VertexOutput {
float4 pos;
uint prevent_dce;
};
struct tint_symbol {
uint prevent_dce [[user(locn0)]] [[flat]];
float4 pos [[position]];
};
VertexOutput vertex_main_inner(const constant TintArrayLengths* const tint_symbol_6) {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = arrayLength_1588cd(tint_symbol_6);
return out;
}
vertex tint_symbol vertex_main(const constant TintArrayLengths* tint_symbol_7 [[buffer(30)]]) {
VertexOutput const inner_result = vertex_main_inner(tint_symbol_7);
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}