)]}'
{
  "commit": "daa19e05fbb2d3c417ecde85dc26e65f0f5b2d49",
  "tree": "7df04b7896e40badcbe5cc649b24eccd9014ab1c",
  "parents": [
    "752dce6f479d0b656c2764661d11064ecd875fce"
  ],
  "author": {
    "name": "Antonio Maiorano",
    "email": "amaiorano@google.com",
    "time": "Wed Oct 14 13:09:25 2026 -0700"
  },
  "committer": {
    "name": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Wed Oct 14 13:09:25 2026 -0700"
  },
  "message": "tint: Increase Windows debug stack size to 4MB for executables\n\nIncrease the initial stack size from the 1MB default to 4MB on Windows\ndebug builds for Tint cmd executables in CMake and GN, matching\ntint_unittests. This prevents stack overflows when validating deeply\nnested shaders with DXC in CMake MSVC debug builds.\n\nBug: 42250783, 566128737\nChange-Id: I7ac2d0dfee155f275d1bd1a18774e61c1ff45095\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/350636\nReviewed-by: James Price \u003cjrprice@google.com\u003e\nCommit-Queue: Antonio Maiorano \u003camaiorano@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "64db8bb1772f56af36a7c72413f663eb1de3336c",
      "old_mode": 33188,
      "old_path": "src/tint/CMakeLists.txt",
      "new_id": "ab568d1604808bf683ae8e86c6515f652ebeec1b",
      "new_mode": 33188,
      "new_path": "src/tint/CMakeLists.txt"
    },
    {
      "type": "modify",
      "old_id": "3e7cc434ef23570729991242a2e5aef4e02ad050",
      "old_mode": 33188,
      "old_path": "src/tint/tint.gni",
      "new_id": "4d59960490a177ffd05bf29e315a31896c254036",
      "new_mode": 33188,
      "new_path": "src/tint/tint.gni"
    }
  ]
}
