blob: 12673e86dc532e7a9b50f17ddde4a797e7fa6b01 [file] [log] [blame]
SKIP: FAILED
#version 310 es
void main_1() {
mat3x2 x_2 = mat3x2(vec2(50.0f, 60.0f), vec2(60.0f, 70.0f), vec2(70.0f, 50.0f));
}
void main() {
main_1();
}
error: Error parsing GLSL shader:
ERROR: 0:4: 'float' : type requires declaration of default precision qualifier
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1