| @fragment | |
| fn main0() -> @location(0) i32 { | |
| return 1; | |
| } | |
| @fragment | |
| fn main1() -> @location(1) u32 { | |
| return 1u; | |
| } | |
| @fragment | |
| fn main2() -> @location(2) f32 { | |
| return 1.0; | |
| } | |
| @fragment | |
| fn main3() -> @location(3) vec4<f32> { | |
| return vec4<f32>(1.0, 2.0, 3.0, 4.0); | |
| } |