commit | dc5d7a1dd9ce9c8dd6cda375608c8648cabfa7ad | [log] [tgz] |
---|---|---|
author | Yan, Shaobo <shaobo.yan@intel.com> | Mon Apr 05 13:32:07 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Apr 05 13:32:07 2021 +0000 |
tree | dace9918d3e09b49e25b8bee9d9b5de6eaf4691b | |
parent | f759264387ae312456c7930ae72b0c0e13a8aab2 [diff] |
CopyTextureForBrowser: Support Subrect Copy This CL support subrect copy. Use scale/offset to copy from subrect of source texture and viewport for copy to subrect of dstTexture. BUG=dawn:465 Change-Id: Ice43c0da15f6d9526912879e2e734f6570f2d673 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46422 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.