blob: 5555a7ecba0ca18ac4814d33324d21fd3067496f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32sint, read_write>;
fn textureStore_df0c51() {
textureStore(arg_0, vec3<u32>(1u), vec4<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_df0c51();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_df0c51();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_df0c51();
}