| #include <metal_stdlib> |
| |
| using namespace metal; |
| int3 tint_mod(int3 lhs, int rhs) { |
| int3 const r = int3(rhs); |
| int3 const rhs_or_one = select(r, int3(1), ((r == int3(0)) | ((lhs == int3((-2147483647 - 1))) & (r == int3(-1))))); |
| if (any(((uint3((lhs | rhs_or_one)) & uint3(2147483648u)) != uint3(0u)))) { |
| return as_type<int3>((as_type<uint3>(lhs) - as_type<uint3>(as_type<int3>((as_type<uint3>((lhs / rhs_or_one)) * as_type<uint3>(rhs_or_one)))))); |
| } else { |
| return (lhs % rhs_or_one); |
| } |
| } |
| |
| kernel void f() { |
| int3 const a = int3(1, 2, 3); |
| int const b = 4; |
| int3 const r = tint_mod(a, b); |
| return; |
| } |
| |