blob: 76db9b0bb3922dbdf4617905929d6ad1d95c28ef [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device half4* prevent_dce;
};
struct VertexOutput {
float4 pos;
half4 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
half4 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
half4 min_7c710a() {
half4 arg_0 = half4(1.0h);
half4 arg_1 = half4(1.0h);
half4 res = min(arg_0, arg_1);
return res;
}
fragment void fragment_main(device half4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = min_7c710a();
}
kernel void compute_main(device half4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = min_7c710a();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = min_7c710a();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v.prevent_dce;
return tint_wrapper_result;
}