| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_ |
| #define SRC_DAWN_UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_ |
| |
| #include <array> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/webgpu_cpp.h" |
| |
| namespace utils { |
| |
| // Primarily used by tests to easily set up the vertex buffer state portion of a RenderPipeline. |
| class ComboVertexState { |
| public: |
| ComboVertexState(); |
| |
| ComboVertexState(const ComboVertexState&) = delete; |
| ComboVertexState& operator=(const ComboVertexState&) = delete; |
| ComboVertexState(ComboVertexState&&) = delete; |
| ComboVertexState& operator=(ComboVertexState&&) = delete; |
| |
| uint32_t vertexBufferCount; |
| std::array<wgpu::VertexBufferLayout, kMaxVertexBuffers> cVertexBuffers; |
| std::array<wgpu::VertexAttribute, kMaxVertexAttributes> cAttributes; |
| }; |
| |
| class ComboRenderPipelineDescriptor : public wgpu::RenderPipelineDescriptor { |
| public: |
| ComboRenderPipelineDescriptor(); |
| |
| ComboRenderPipelineDescriptor(const ComboRenderPipelineDescriptor&) = delete; |
| ComboRenderPipelineDescriptor& operator=(const ComboRenderPipelineDescriptor&) = delete; |
| ComboRenderPipelineDescriptor(ComboRenderPipelineDescriptor&&) = delete; |
| ComboRenderPipelineDescriptor& operator=(ComboRenderPipelineDescriptor&&) = delete; |
| |
| wgpu::DepthStencilState* EnableDepthStencil( |
| wgpu::TextureFormat format = wgpu::TextureFormat::Depth24PlusStencil8); |
| void DisableDepthStencil(); |
| |
| std::array<wgpu::VertexBufferLayout, kMaxVertexBuffers> cBuffers; |
| std::array<wgpu::VertexAttribute, kMaxVertexAttributes> cAttributes; |
| std::array<wgpu::ColorTargetState, kMaxColorAttachments> cTargets; |
| std::array<wgpu::BlendState, kMaxColorAttachments> cBlends; |
| |
| wgpu::FragmentState cFragment; |
| wgpu::DepthStencilState cDepthStencil; |
| }; |
| |
| } // namespace utils |
| |
| #endif // SRC_DAWN_UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_ |