commit | e299afa9ec114c4a1b94c7c47b8e60271a807fd5 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Feb 27 17:47:19 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Feb 27 17:47:19 2020 +0000 |
tree | a3f9e5f39bc8160b662719c4f575678f39dacd1b | |
parent | 0363c3e46d35b4b9eebb48c0720ddcaded2dce25 [diff] |
Support CPU adapters in dawn_end2end_tests This is so we can run the end2end_tests using Swiftshader. We still prefer the discrete, then integrated GPUs so that normal testing uses the real GPU. Bug: dawn:283 Change-Id: I17a1ffd8aa88ddeaafa019feb67deeb25cdd2da0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16220 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Mark Henderson <mehe@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.