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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/DawnTest.h"
#include <cstring>
class BufferMapReadTests : public DawnTest {
protected:
static void MapReadCallback(dawnBufferMapAsyncStatus status,
const void* data,
uint32_t,
dawnCallbackUserdata userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
auto test = reinterpret_cast<BufferMapReadTests*>(static_cast<uintptr_t>(userdata));
test->mappedData = data;
}
const void* MapReadAsyncAndWait(const dawn::Buffer& buffer) {
buffer.MapReadAsync(MapReadCallback, static_cast<dawn::CallbackUserdata>(
reinterpret_cast<uintptr_t>(this)));
while (mappedData == nullptr) {
WaitABit();
}
return mappedData;
}
private:
const void* mappedData = nullptr;
};
// Test that the simplest map read works.
TEST_P(BufferMapReadTests, SmallReadAtZero) {
dawn::BufferDescriptor descriptor;
descriptor.size = 1;
descriptor.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::TransferDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
uint8_t myData = 187;
buffer.SetSubData(0, sizeof(myData), &myData);
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(myData, *reinterpret_cast<const uint8_t*>(mappedData));
buffer.Unmap();
}
// Test mapping a large buffer.
TEST_P(BufferMapReadTests, LargeRead) {
constexpr uint32_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::BufferDescriptor descriptor;
descriptor.size = static_cast<uint32_t>(kDataSize * sizeof(uint32_t));
descriptor.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::TransferDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
buffer.SetSubData(0, kDataSize * sizeof(uint32_t), reinterpret_cast<uint8_t*>(myData.data()));
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
buffer.Unmap();
}
DAWN_INSTANTIATE_TEST(BufferMapReadTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
class BufferMapWriteTests : public DawnTest {
protected:
static void MapWriteCallback(dawnBufferMapAsyncStatus status,
void* data,
uint32_t,
dawnCallbackUserdata userdata) {
ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status);
ASSERT_NE(nullptr, data);
auto test = reinterpret_cast<BufferMapWriteTests*>(static_cast<uintptr_t>(userdata));
test->mappedData = data;
}
void* MapWriteAsyncAndWait(const dawn::Buffer& buffer) {
buffer.MapWriteAsync(MapWriteCallback, static_cast<dawn::CallbackUserdata>(
reinterpret_cast<uintptr_t>(this)));
while (mappedData == nullptr) {
WaitABit();
}
return mappedData;
}
private:
void* mappedData = nullptr;
};
// Test that the simplest map write works.
TEST_P(BufferMapWriteTests, SmallWriteAtZero) {
dawn::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::TransferSrc;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
uint32_t myData = 2934875;
void* mappedData = MapWriteAsyncAndWait(buffer);
memcpy(mappedData, &myData, sizeof(myData));
buffer.Unmap();
EXPECT_BUFFER_U32_EQ(myData, buffer, 0);
}
// Test mapping a large buffer.
TEST_P(BufferMapWriteTests, LargeWrite) {
constexpr uint32_t kDataSize = 1000 * 1000;
std::vector<uint32_t> myData;
for (uint32_t i = 0; i < kDataSize; ++i) {
myData.push_back(i);
}
dawn::BufferDescriptor descriptor;
descriptor.size = static_cast<uint32_t>(kDataSize * sizeof(uint32_t));
descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::TransferSrc;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
void* mappedData = MapWriteAsyncAndWait(buffer);
memcpy(mappedData, myData.data(), kDataSize * sizeof(uint32_t));
buffer.Unmap();
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), buffer, 0, kDataSize);
}
DAWN_INSTANTIATE_TEST(BufferMapWriteTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
class BufferSetSubDataTests : public DawnTest {
};
// Test the simplest set sub data: setting one u8 at offset 0.
TEST_P(BufferSetSubDataTests, SmallDataAtZero) {
dawn::BufferDescriptor descriptor;
descriptor.size = 1;
descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
uint8_t value = 171;
buffer.SetSubData(0, sizeof(value), &value);
EXPECT_BUFFER_U8_EQ(value, buffer, 0);
}
// Test that SetSubData offset works.
TEST_P(BufferSetSubDataTests, SmallDataAtOffset) {
dawn::BufferDescriptor descriptor;
descriptor.size = 4000;
descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
constexpr uint32_t kOffset = 2000;
uint8_t value = 231;
buffer.SetSubData(kOffset, sizeof(value), &value);
EXPECT_BUFFER_U8_EQ(value, buffer, kOffset);
}
// Stress test for many calls to SetSubData
TEST_P(BufferSetSubDataTests, ManySetSubData) {
// Test failing on Mac Metal Intel, maybe because Metal runs out of space to encode commands.
// See https://bugs.chromium.org/p/dawn/issues/detail?id=108
DAWN_SKIP_TEST_IF(IsMacOS() && IsMetal() && IsIntel());
// Note: Increasing the size of the buffer will likely cause timeout issues.
// In D3D12, timeout detection occurs when the GPU scheduler tries but cannot preempt the task
// executing these commands in-flight. If this takes longer than ~2s, a device reset occurs and
// fails the test. Since GPUs may or may not complete by then, this test must be disabled OR
// modified to be well-below the timeout limit.
constexpr uint32_t kSize = 4000 * 1000;
constexpr uint32_t kElements = 500 * 500;
dawn::BufferDescriptor descriptor;
descriptor.size = kSize;
descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
std::vector<uint32_t> expectedData;
for (uint32_t i = 0; i < kElements; ++i) {
buffer.SetSubData(i * sizeof(uint32_t), sizeof(i), reinterpret_cast<uint8_t*>(&i));
expectedData.push_back(i);
}
EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
}
// Test using SetSubData for lots of data
TEST_P(BufferSetSubDataTests, LargeSetSubData) {
constexpr uint32_t kSize = 4000 * 1000;
constexpr uint32_t kElements = 1000 * 1000;
dawn::BufferDescriptor descriptor;
descriptor.size = kSize;
descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst;
dawn::Buffer buffer = device.CreateBuffer(&descriptor);
std::vector<uint32_t> expectedData;
for (uint32_t i = 0; i < kElements; ++i) {
expectedData.push_back(i);
}
buffer.SetSubData(0, kElements * sizeof(uint32_t), reinterpret_cast<uint8_t*>(expectedData.data()));
EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements);
}
DAWN_INSTANTIATE_TEST(BufferSetSubDataTests,
D3D12Backend,
MetalBackend,
OpenGLBackend,
VulkanBackend);