commit | e37577768589cbae264f50664340cc4095958e18 | [log] [tgz] |
---|---|---|
author | Sunny Sachanandani <sunnyps@chromium.org> | Thu May 30 07:25:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 30 07:25:12 2024 +0000 |
tree | f4c60d05877eb82d85cfed22cfa6102df0bc8a5b | |
parent | 7474d83270d4b2447a5fa2c845e29b268b802192 [diff] |
d3d: Delete unused ValidateTextureCanBeWrapped code This is now unused code after the legacy ExternalImageDXGI code was removed. Bug: None Change-Id: Ibdb668f9fea666329473b7d195e3adf33b0986d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190800 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.