commit | 52e6a0f4a91b9b33f685970f5b8caa503fe2dd9a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Feb 21 08:11:33 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Feb 21 08:11:33 2024 +0000 |
tree | b0bb91d72310b5b399cbabf11a9288332877904c | |
parent | 86d1ad090e562aa1177ff27fe309b9babe96f383 [diff] |
[tint][wgsl] Remove ast::Bitcast, use intrinsic definition instead. Fixed: tint:1864 Change-Id: I98c3cadd29e8ae1aeb6fed170f589205a743a987 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175248 Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.