commit | de85a6154309afb1910a2adce669aba89798e319 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Mar 25 20:24:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 25 20:24:00 2024 +0000 |
tree | e1d20c2a9e40f9811de621f95aea81859006318c | |
parent | 4b7463278e6ab3a0f205bfcb07e3a1d1ac757701 [diff] |
[tintd] Handle multi-line node spans Bug: tint:2127 Change-Id: I6d065f91aca4f069cd8b4aa0a366a9503c896d11 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180485 Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.