)]}'
{
  "commit": "e6d7ea708a960a3fbc775ff3a5bcfb4c6a0b1043",
  "tree": "7ef2ca04e16d152ffdfa5ed1c3ca263398cb0f0b",
  "parents": [
    "a9d8da4434efb043b8ad00ac0c2628f2ff44c209"
  ],
  "author": {
    "name": "James Price",
    "email": "jrprice@google.com",
    "time": "Fri Apr 22 17:40:33 2022 +0000"
  },
  "committer": {
    "name": "James Price",
    "email": "jrprice@google.com",
    "time": "Fri Apr 22 17:40:33 2022 +0000"
  },
  "message": "tint: Use resolved source var in the Inspector\n\nThis replaces the manual AST traversal code that was used to determine\nthe originating resources for textures and samplers.\n\nChange-Id: I463e9dac836ab5d42d9b5559cda5cd35b154e588\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87608\nKokoro: Kokoro \u003cnoreply+kokoro@google.com\u003e\nReviewed-by: Ben Clayton \u003cbclayton@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "fd2185cab2bfa5742ed90cbe5ee8b8485b7d8ec9",
      "old_mode": 33188,
      "old_path": "src/tint/inspector/inspector.cc",
      "new_id": "bfebda564eb231188d86e937d0a3096377b4f428",
      "new_mode": 33188,
      "new_path": "src/tint/inspector/inspector.cc"
    }
  ]
}
