| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/Adapter.h" |
| |
| #include <algorithm> |
| #include <memory> |
| #include <tuple> |
| #include <utility> |
| #include <vector> |
| |
| #include "dawn/native/ChainUtils.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/Instance.h" |
| #include "dawn/native/PhysicalDevice.h" |
| |
| namespace dawn::native { |
| |
| AdapterBase::AdapterBase(Ref<PhysicalDeviceBase> physicalDevice, |
| FeatureLevel featureLevel, |
| const TogglesState& requiredAdapterToggles, |
| wgpu::PowerPreference powerPreference) |
| : mPhysicalDevice(std::move(physicalDevice)), |
| mFeatureLevel(featureLevel), |
| mTogglesState(requiredAdapterToggles), |
| mPowerPreference(powerPreference) { |
| DAWN_ASSERT(mPhysicalDevice->SupportsFeatureLevel(featureLevel)); |
| DAWN_ASSERT(mTogglesState.GetStage() == ToggleStage::Adapter); |
| // Cache the supported features of this adapter. Note that with device toggles overriding, a |
| // device created by this adapter may support features not in this set and vice versa. |
| mSupportedFeatures = mPhysicalDevice->GetSupportedFeatures(mTogglesState); |
| } |
| |
| AdapterBase::~AdapterBase() = default; |
| |
| void AdapterBase::SetUseTieredLimits(bool useTieredLimits) { |
| mUseTieredLimits = useTieredLimits; |
| } |
| |
| FeaturesSet AdapterBase::GetSupportedFeatures() const { |
| return mSupportedFeatures; |
| } |
| |
| PhysicalDeviceBase* AdapterBase::GetPhysicalDevice() { |
| return mPhysicalDevice.Get(); |
| } |
| |
| InstanceBase* AdapterBase::APIGetInstance() const { |
| InstanceBase* instance = mPhysicalDevice->GetInstance(); |
| DAWN_ASSERT(instance != nullptr); |
| instance->APIReference(); |
| return instance; |
| } |
| |
| bool AdapterBase::APIGetLimits(SupportedLimits* limits) const { |
| DAWN_ASSERT(limits != nullptr); |
| InstanceBase* instance = mPhysicalDevice->GetInstance(); |
| |
| UnpackedPtr<SupportedLimits> unpacked; |
| if (instance->ConsumedError(ValidateAndUnpack(limits), &unpacked)) { |
| return false; |
| } |
| |
| if (mUseTieredLimits) { |
| limits->limits = ApplyLimitTiers(mPhysicalDevice->GetLimits().v1); |
| } else { |
| limits->limits = mPhysicalDevice->GetLimits().v1; |
| } |
| |
| if (auto* subgroupLimits = unpacked.Get<DawnExperimentalSubgroupLimits>()) { |
| if (!mTogglesState.IsEnabled(Toggle::AllowUnsafeAPIs)) { |
| // If AllowUnsafeAPIs is not enabled, return the default-initialized |
| // DawnExperimentalSubgroupLimits object, where minSubgroupSize and |
| // maxSubgroupSize are WGPU_LIMIT_U32_UNDEFINED. |
| *subgroupLimits = DawnExperimentalSubgroupLimits{}; |
| } else { |
| *subgroupLimits = mPhysicalDevice->GetLimits().experimentalSubgroupLimits; |
| } |
| } |
| |
| return true; |
| } |
| |
| void AdapterBase::APIGetProperties(AdapterProperties* properties) const { |
| DAWN_ASSERT(properties != nullptr); |
| InstanceBase* instance = mPhysicalDevice->GetInstance(); |
| |
| UnpackedPtr<AdapterProperties> unpacked; |
| if (instance->ConsumedError(ValidateAndUnpack(properties), &unpacked)) { |
| return; |
| } |
| |
| if (auto* memoryHeaps = unpacked.Get<AdapterPropertiesMemoryHeaps>()) { |
| if (!mSupportedFeatures.IsEnabled(wgpu::FeatureName::AdapterPropertiesMemoryHeaps)) { |
| mPhysicalDevice->GetInstance()->ConsumedError( |
| DAWN_VALIDATION_ERROR("Feature AdapterPropertiesMemoryHeaps is not available.")); |
| } |
| mPhysicalDevice->PopulateMemoryHeapInfo(memoryHeaps); |
| } |
| if (auto* powerPreferenceDesc = unpacked.Get<DawnAdapterPropertiesPowerPreference>()) { |
| powerPreferenceDesc->powerPreference = mPowerPreference; |
| } |
| |
| properties->vendorID = mPhysicalDevice->GetVendorId(); |
| properties->deviceID = mPhysicalDevice->GetDeviceId(); |
| properties->adapterType = mPhysicalDevice->GetAdapterType(); |
| properties->backendType = mPhysicalDevice->GetBackendType(); |
| properties->compatibilityMode = mFeatureLevel == FeatureLevel::Compatibility; |
| |
| // Get lengths, with null terminators. |
| size_t vendorNameCLen = mPhysicalDevice->GetVendorName().length() + 1; |
| size_t architectureCLen = mPhysicalDevice->GetArchitectureName().length() + 1; |
| size_t nameCLen = mPhysicalDevice->GetName().length() + 1; |
| size_t driverDescriptionCLen = mPhysicalDevice->GetDriverDescription().length() + 1; |
| |
| // Allocate space for all strings. |
| char* ptr = new char[vendorNameCLen + architectureCLen + nameCLen + driverDescriptionCLen]; |
| |
| properties->vendorName = ptr; |
| memcpy(ptr, mPhysicalDevice->GetVendorName().c_str(), vendorNameCLen); |
| ptr += vendorNameCLen; |
| |
| properties->architecture = ptr; |
| memcpy(ptr, mPhysicalDevice->GetArchitectureName().c_str(), architectureCLen); |
| ptr += architectureCLen; |
| |
| properties->name = ptr; |
| memcpy(ptr, mPhysicalDevice->GetName().c_str(), nameCLen); |
| ptr += nameCLen; |
| |
| properties->driverDescription = ptr; |
| memcpy(ptr, mPhysicalDevice->GetDriverDescription().c_str(), driverDescriptionCLen); |
| ptr += driverDescriptionCLen; |
| } |
| |
| void APIAdapterPropertiesFreeMembers(WGPUAdapterProperties properties) { |
| // This single delete is enough because everything is a single allocation. |
| delete[] properties.vendorName; |
| } |
| |
| void APIAdapterPropertiesMemoryHeapsFreeMembers( |
| WGPUAdapterPropertiesMemoryHeaps memoryHeapProperties) { |
| delete[] memoryHeapProperties.heapInfo; |
| } |
| |
| bool AdapterBase::APIHasFeature(wgpu::FeatureName feature) const { |
| return mSupportedFeatures.IsEnabled(feature); |
| } |
| |
| size_t AdapterBase::APIEnumerateFeatures(wgpu::FeatureName* features) const { |
| return mSupportedFeatures.EnumerateFeatures(features); |
| } |
| |
| DeviceBase* AdapterBase::APICreateDevice(const DeviceDescriptor* descriptor) { |
| constexpr DeviceDescriptor kDefaultDesc = {}; |
| if (descriptor == nullptr) { |
| descriptor = &kDefaultDesc; |
| } |
| |
| auto result = CreateDevice(descriptor); |
| if (result.IsError()) { |
| mPhysicalDevice->GetInstance()->ConsumedError(result.AcquireError()); |
| return nullptr; |
| } |
| return result.AcquireSuccess().Detach(); |
| } |
| |
| ResultOrError<Ref<DeviceBase>> AdapterBase::CreateDevice(const DeviceDescriptor* rawDescriptor) { |
| DAWN_ASSERT(rawDescriptor != nullptr); |
| |
| // Create device toggles state from required toggles descriptor and inherited adapter toggles |
| // state. |
| UnpackedPtr<DeviceDescriptor> descriptor; |
| DAWN_TRY_ASSIGN(descriptor, ValidateAndUnpack(rawDescriptor)); |
| auto* deviceTogglesDesc = descriptor.Get<DawnTogglesDescriptor>(); |
| |
| // Create device toggles state. |
| TogglesState deviceToggles = |
| TogglesState::CreateFromTogglesDescriptor(deviceTogglesDesc, ToggleStage::Device); |
| deviceToggles.InheritFrom(mTogglesState); |
| // Default toggles for all backend |
| deviceToggles.Default(Toggle::LazyClearResourceOnFirstUse, true); |
| deviceToggles.Default(Toggle::TimestampQuantization, true); |
| |
| // Backend-specific forced and default device toggles |
| mPhysicalDevice->SetupBackendDeviceToggles(&deviceToggles); |
| |
| // Validate all required features are supported by the adapter and suitable under device |
| // toggles. Note that certain toggles in device toggles state may be overriden by user and |
| // different from the adapter toggles state, and in this case a device may support features |
| // that not supported by the adapter. We allow such toggles overriding for the convinience e.g. |
| // creating a deivce for internal usage with AllowUnsafeAPI enabled from an adapter that |
| // disabled AllowUnsafeAPIS. |
| for (uint32_t i = 0; i < descriptor->requiredFeatureCount; ++i) { |
| wgpu::FeatureName feature = descriptor->requiredFeatures[i]; |
| FeatureValidationResult result = |
| mPhysicalDevice->ValidateFeatureSupportedWithToggles(feature, deviceToggles); |
| DAWN_INVALID_IF(!result.success, "Invalid feature required: %s", |
| result.errorMessage.c_str()); |
| } |
| |
| if (descriptor->requiredLimits != nullptr) { |
| // Only consider limits in RequiredLimits structure, and currently no chained structure |
| // supported. |
| DAWN_INVALID_IF(descriptor->requiredLimits->nextInChain != nullptr, |
| "can not chain after requiredLimits."); |
| |
| SupportedLimits supportedLimits; |
| bool success = APIGetLimits(&supportedLimits); |
| DAWN_ASSERT(success); |
| |
| DAWN_TRY_CONTEXT(ValidateLimits(supportedLimits.limits, descriptor->requiredLimits->limits), |
| "validating required limits"); |
| } |
| |
| return mPhysicalDevice->CreateDevice(this, descriptor, deviceToggles); |
| } |
| |
| void AdapterBase::APIRequestDevice(const DeviceDescriptor* descriptor, |
| WGPURequestDeviceCallback callback, |
| void* userdata) { |
| constexpr DeviceDescriptor kDefaultDescriptor = {}; |
| if (descriptor == nullptr) { |
| descriptor = &kDefaultDescriptor; |
| } |
| auto result = CreateDevice(descriptor); |
| if (result.IsError()) { |
| std::unique_ptr<ErrorData> errorData = result.AcquireError(); |
| // TODO(crbug.com/dawn/1122): Call callbacks only on wgpuInstanceProcessEvents |
| callback(WGPURequestDeviceStatus_Error, nullptr, errorData->GetFormattedMessage().c_str(), |
| userdata); |
| return; |
| } |
| Ref<DeviceBase> device = result.AcquireSuccess(); |
| WGPURequestDeviceStatus status = |
| device == nullptr ? WGPURequestDeviceStatus_Unknown : WGPURequestDeviceStatus_Success; |
| // TODO(crbug.com/dawn/1122): Call callbacks only on wgpuInstanceProcessEvents |
| callback(status, ToAPI(device.Detach()), nullptr, userdata); |
| } |
| |
| const TogglesState& AdapterBase::GetTogglesState() const { |
| return mTogglesState; |
| } |
| |
| FeatureLevel AdapterBase::GetFeatureLevel() const { |
| return mFeatureLevel; |
| } |
| |
| std::vector<Ref<AdapterBase>> SortAdapters(std::vector<Ref<AdapterBase>> adapters, |
| const RequestAdapterOptions* options) { |
| const bool highPerformance = |
| options != nullptr && options->powerPreference == wgpu::PowerPreference::HighPerformance; |
| |
| const auto ComputeAdapterTypeRank = [&](const Ref<AdapterBase>& a) { |
| switch (a->GetPhysicalDevice()->GetAdapterType()) { |
| case wgpu::AdapterType::DiscreteGPU: |
| return highPerformance ? 0 : 1; |
| case wgpu::AdapterType::IntegratedGPU: |
| return highPerformance ? 1 : 0; |
| case wgpu::AdapterType::CPU: |
| return 2; |
| case wgpu::AdapterType::Unknown: |
| return 3; |
| } |
| DAWN_UNREACHABLE(); |
| }; |
| |
| const auto ComputeBackendTypeRank = [](const Ref<AdapterBase>& a) { |
| switch (a->GetPhysicalDevice()->GetBackendType()) { |
| // Sort backends generally in order of Core -> Compat -> Testing, |
| // while preferring OS-specific backends like Metal/D3D. |
| case wgpu::BackendType::Metal: |
| case wgpu::BackendType::D3D12: |
| return 0; |
| case wgpu::BackendType::Vulkan: |
| return 1; |
| case wgpu::BackendType::D3D11: |
| return 2; |
| case wgpu::BackendType::OpenGLES: |
| return 3; |
| case wgpu::BackendType::OpenGL: |
| return 4; |
| case wgpu::BackendType::WebGPU: |
| return 5; |
| case wgpu::BackendType::Null: |
| return 6; |
| case wgpu::BackendType::Undefined: |
| break; |
| } |
| DAWN_UNREACHABLE(); |
| }; |
| |
| std::sort(adapters.begin(), adapters.end(), |
| [&](const Ref<AdapterBase>& a, const Ref<AdapterBase>& b) -> bool { |
| return std::tuple(ComputeAdapterTypeRank(a), ComputeBackendTypeRank(a)) < |
| std::tuple(ComputeAdapterTypeRank(b), ComputeBackendTypeRank(b)); |
| }); |
| |
| return adapters; |
| } |
| |
| } // namespace dawn::native |