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// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/metal/CommandRecordingContext.h"
#include "dawn/common/Assert.h"
namespace dawn::native::metal {
CommandRecordingContext::CommandRecordingContext() = default;
CommandRecordingContext::~CommandRecordingContext() {
// Commands must be acquired.
DAWN_ASSERT(mCommands == nullptr);
}
id<MTLCommandBuffer> CommandRecordingContext::GetCommands() {
return mCommands.Get();
}
void CommandRecordingContext::SetNeedsSubmit() {
mNeedsSubmit = true;
}
bool CommandRecordingContext::NeedsSubmit() const {
return mNeedsSubmit;
}
void CommandRecordingContext::MarkUsed() {
mUsed = true;
}
bool CommandRecordingContext::WasUsed() const {
return mUsed;
}
MaybeError CommandRecordingContext::PrepareNextCommandBuffer(id<MTLCommandQueue> queue) {
@autoreleasepool {
DAWN_ASSERT(mCommands == nil);
DAWN_ASSERT(!mNeedsSubmit);
DAWN_ASSERT(!mUsed);
mCommands = [queue commandBuffer];
if (mCommands == nil) {
return DAWN_INTERNAL_ERROR("Failed to allocate an MTLCommandBuffer");
}
return {};
}
}
NSPRef<id<MTLCommandBuffer>> CommandRecordingContext::AcquireCommands() {
// A blit encoder can be left open from WriteBuffer, make sure we close it.
if (mCommands != nullptr) {
EndBlit();
}
DAWN_ASSERT(!mInEncoder);
mNeedsSubmit = false;
mUsed = false;
return std::move(mCommands);
}
id<MTLBlitCommandEncoder> CommandRecordingContext::BeginBlit(MTLBlitPassDescriptor* descriptor)
API_AVAILABLE(macos(11.0), ios(14.0)) {
@autoreleasepool {
DAWN_ASSERT(descriptor);
DAWN_ASSERT(mCommands != nullptr);
DAWN_ASSERT(mBlit == nullptr);
DAWN_ASSERT(!mInEncoder);
mInEncoder = true;
mBlit = [*mCommands blitCommandEncoderWithDescriptor:descriptor];
return mBlit.Get();
}
}
id<MTLBlitCommandEncoder> CommandRecordingContext::EnsureBlit() {
DAWN_ASSERT(mCommands != nullptr);
if (mBlit == nullptr) {
@autoreleasepool {
DAWN_ASSERT(!mInEncoder);
mInEncoder = true;
mBlit = [*mCommands blitCommandEncoder];
}
}
return mBlit.Get();
}
void CommandRecordingContext::EndBlit() {
DAWN_ASSERT(mCommands != nullptr);
if (mBlit != nullptr) {
[*mBlit endEncoding];
mBlit = nullptr;
mInEncoder = false;
}
}
id<MTLComputeCommandEncoder> CommandRecordingContext::BeginCompute() {
@autoreleasepool {
DAWN_ASSERT(mCommands != nullptr);
DAWN_ASSERT(mCompute == nullptr);
DAWN_ASSERT(!mInEncoder);
mInEncoder = true;
mCompute = [*mCommands computeCommandEncoder];
return mCompute.Get();
}
}
id<MTLComputeCommandEncoder> CommandRecordingContext::BeginCompute(
MTLComputePassDescriptor* descriptor) API_AVAILABLE(macos(11.0), ios(14.0)) {
@autoreleasepool {
DAWN_ASSERT(descriptor);
DAWN_ASSERT(mCommands != nullptr);
DAWN_ASSERT(mCompute == nullptr);
DAWN_ASSERT(!mInEncoder);
mInEncoder = true;
mCompute = [*mCommands computeCommandEncoderWithDescriptor:descriptor];
return mCompute.Get();
}
}
void CommandRecordingContext::EndCompute() {
DAWN_ASSERT(mCommands != nullptr);
DAWN_ASSERT(mCompute != nullptr);
[*mCompute endEncoding];
mCompute = nullptr;
mInEncoder = false;
}
id<MTLRenderCommandEncoder> CommandRecordingContext::BeginRender(
MTLRenderPassDescriptor* descriptor) {
@autoreleasepool {
DAWN_ASSERT(mCommands != nullptr);
DAWN_ASSERT(mRender == nullptr);
DAWN_ASSERT(!mInEncoder);
mInEncoder = true;
mRender = [*mCommands renderCommandEncoderWithDescriptor:descriptor];
return mRender.Get();
}
}
void CommandRecordingContext::EndRender() {
DAWN_ASSERT(mCommands != nullptr);
DAWN_ASSERT(mRender != nullptr);
[*mRender endEncoding];
mRender = nullptr;
mInEncoder = false;
}
} // namespace dawn::native::metal