| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // MetalBackend.cpp: contains the definition of symbols exported by MetalBackend.h so that they |
| // can be compiled twice: once export (shared library), once not exported (static library) |
| |
| #include "dawn/native/MetalBackend.h" |
| |
| #include "dawn/native/metal/DeviceMTL.h" |
| #include "dawn/native/metal/QueueMTL.h" |
| #include "dawn/native/metal/TextureMTL.h" |
| |
| namespace dawn::native::metal { |
| |
| ExternalImageDescriptorIOSurface::ExternalImageDescriptorIOSurface() |
| : ExternalImageDescriptor(ExternalImageType::IOSurface) {} |
| |
| ExternalImageDescriptorIOSurface::~ExternalImageDescriptorIOSurface() = default; |
| |
| void IOSurfaceEndAccess(WGPUTexture cTexture, |
| ExternalImageIOSurfaceEndAccessDescriptor* descriptor) { |
| Texture* texture = ToBackend(FromAPI(cTexture)); |
| auto device = texture->GetDevice(); |
| auto deviceLock(device->GetScopedLock()); |
| texture->IOSurfaceEndAccess(descriptor); |
| } |
| |
| void WaitForCommandsToBeScheduled(WGPUDevice device) { |
| Device* backendDevice = ToBackend(FromAPI(device)); |
| auto deviceLock(backendDevice->GetScopedLock()); |
| ToBackend(backendDevice->GetQueue())->WaitForCommandsToBeScheduled(); |
| } |
| |
| } // namespace dawn::native::metal |