| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/metal/PipelineLayoutMTL.h" |
| |
| #include "dawn/common/BitSetIterator.h" |
| #include "dawn/native/BindGroupLayoutInternal.h" |
| #include "dawn/native/metal/DeviceMTL.h" |
| |
| namespace dawn::native::metal { |
| |
| // static |
| Ref<PipelineLayout> PipelineLayout::Create( |
| Device* device, |
| const UnpackedPtr<PipelineLayoutDescriptor>& descriptor) { |
| return AcquireRef(new PipelineLayout(device, descriptor)); |
| } |
| |
| PipelineLayout::PipelineLayout(Device* device, |
| const UnpackedPtr<PipelineLayoutDescriptor>& descriptor) |
| : PipelineLayoutBase(device, descriptor) { |
| // Each stage has its own numbering namespace in CompilerMSL. |
| for (auto stage : IterateStages(kAllStages)) { |
| uint32_t bufferIndex = 0; |
| uint32_t samplerIndex = 0; |
| uint32_t textureIndex = 0; |
| |
| for (BindGroupIndex group : IterateBitSet(GetBindGroupLayoutsMask())) { |
| mIndexInfo[stage][group].resize(GetBindGroupLayout(group)->GetBindingCount()); |
| |
| for (BindingIndex bindingIndex{0}; |
| bindingIndex < GetBindGroupLayout(group)->GetBindingCount(); ++bindingIndex) { |
| const BindingInfo& bindingInfo = |
| GetBindGroupLayout(group)->GetBindingInfo(bindingIndex); |
| if (!(bindingInfo.visibility & StageBit(stage))) { |
| continue; |
| } |
| |
| switch (bindingInfo.bindingType) { |
| case BindingInfoType::Buffer: |
| mIndexInfo[stage][group][bindingIndex] = bufferIndex; |
| bufferIndex++; |
| break; |
| |
| case BindingInfoType::Sampler: |
| mIndexInfo[stage][group][bindingIndex] = samplerIndex; |
| samplerIndex++; |
| break; |
| |
| case BindingInfoType::Texture: |
| case BindingInfoType::StorageTexture: |
| case BindingInfoType::ExternalTexture: |
| mIndexInfo[stage][group][bindingIndex] = textureIndex; |
| textureIndex++; |
| break; |
| } |
| } |
| } |
| |
| mBufferBindingCount[stage] = bufferIndex; |
| } |
| } |
| |
| PipelineLayout::~PipelineLayout() = default; |
| |
| const PipelineLayout::BindingIndexInfo& PipelineLayout::GetBindingIndexInfo( |
| SingleShaderStage stage) const { |
| return mIndexInfo[stage]; |
| } |
| |
| uint32_t PipelineLayout::GetBufferBindingCount(SingleShaderStage stage) const { |
| return mBufferBindingCount[stage]; |
| } |
| |
| } // namespace dawn::native::metal |