commit | 7355460100a2bf51ed2ea7f7f0d895798b490a86 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue May 19 20:51:23 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue May 19 20:51:23 2020 +0000 |
tree | 8fed16c33a4540b520b03c47227281f8566c029e | |
parent | 8d6b021a2a134068bc46a7773ae553f8d957b937 [diff] |
Skip window and surface tests if glfwInit fails This skips tests that would fail on SwiftShader on systems with no display. Bug: dawn:283 Change-Id: Ie3aa46349df3116305712a5aa143d874cef0d4b4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21781 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.