commit | e9bc506e0ab03dd7984ab5a6aade07651f2d9c17 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Sep 02 12:56:29 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Sep 02 12:56:29 2020 +0000 |
tree | 66a3d08844984742e59d88f168afbb234dd613f3 | |
parent | 5ffc1e1adb9b8f681d5a696f1b66f14dfa4fa928 [diff] |
TextureVk: Add a couple TODOs related to barriers. Bug: None Change-Id: I2da575ce7b79c92f5a2a320334e51e571f672b46 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28003 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.