Suppress ASAN failing D3D12 pipeline caching tests until debugged.

Bug: dawn:1471
Change-Id: I73a38ac113bdd6084c5fe7b5e921f40a9ae5665b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94760
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
diff --git a/src/dawn/tests/end2end/PipelineCachingTests.cpp b/src/dawn/tests/end2end/PipelineCachingTests.cpp
index 8318c48..2643771 100644
--- a/src/dawn/tests/end2end/PipelineCachingTests.cpp
+++ b/src/dawn/tests/end2end/PipelineCachingTests.cpp
@@ -296,6 +296,9 @@
 // Note: This test needs to use more than 1 device since the frontend cache on each device
 //   will prevent going out to the blob cache.
 TEST_P(SinglePipelineCachingTests, RenderPipelineBlobCache) {
+    // TODO(dawn:1471) Re-enable after debugging ASAN failures for D3D12.
+    DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsAsan());
+
     // First time should create and write out to the cache.
     {
         wgpu::Device device = CreateDevice();
@@ -324,6 +327,9 @@
 // Tests that pipeline creation hits the cache when using the same pipeline but with explicit
 // layout.
 TEST_P(SinglePipelineCachingTests, RenderPipelineBlobCacheExplictLayout) {
+    // TODO(dawn:1471) Re-enable after debugging ASAN failures for D3D12.
+    DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsAsan());
+
     // First time should create and write out to the cache.
     {
         wgpu::Device device = CreateDevice();