blob: 8c8bfa72bb0f19b4b75b47a3cfed835a6b454493 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_1d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_6e64fb() -> vec4<f32> {
var res : vec4<f32> = textureSample(arg_0, arg_1, 1.0f);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_6e64fb();
}