| float tint_bitcast_from_f16(vector<float16_t, 2> src) { |
| uint2 r = f32tof16(float2(src)); |
| return asfloat(uint((r.x & 0xffff) | ((r.y & 0xffff) << 16))); |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| |
| float bitcast_23c8bd() { |
| vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx; |
| float res = tint_bitcast_from_f16(arg_0); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(bitcast_23c8bd())); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(bitcast_23c8bd())); |
| return; |
| } |
| |
| struct VertexOutput { |
| float4 pos; |
| float prevent_dce; |
| }; |
| struct tint_symbol_1 { |
| nointerpolation float prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| }; |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = bitcast_23c8bd(); |
| return tint_symbol; |
| } |
| |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |
| return wrapper_result; |
| } |