| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| device int4* prevent_dce; |
| }; |
| |
| struct VertexOutput { |
| float4 pos; |
| int4 prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| float4 VertexOutput_pos [[position]]; |
| int4 VertexOutput_prevent_dce [[user(locn0)]] [[flat]]; |
| }; |
| |
| int4 firstLeadingBit_c1f940() { |
| int4 arg_0 = int4(1); |
| uint4 const v = as_type<uint4>(arg_0); |
| uint4 const v_1 = select(~(v), v, (v < uint4(2147483648u))); |
| uint4 const v_2 = select(uint4(16u), uint4(0u), ((v_1 & uint4(4294901760u)) == uint4(0u))); |
| uint4 const v_3 = select(uint4(8u), uint4(0u), (((v_1 >> v_2) & uint4(65280u)) == uint4(0u))); |
| uint4 const v_4 = select(uint4(4u), uint4(0u), ((((v_1 >> v_2) >> v_3) & uint4(240u)) == uint4(0u))); |
| uint4 const v_5 = select(uint4(2u), uint4(0u), (((((v_1 >> v_2) >> v_3) >> v_4) & uint4(12u)) == uint4(0u))); |
| int4 res = as_type<int4>(select((v_2 | (v_3 | (v_4 | (v_5 | select(uint4(1u), uint4(0u), ((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) & uint4(2u)) == uint4(0u))))))), uint4(4294967295u), (((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) == uint4(0u)))); |
| return res; |
| } |
| |
| fragment void fragment_main(device int4* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = firstLeadingBit_c1f940(); |
| } |
| |
| kernel void compute_main(device int4* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = firstLeadingBit_c1f940(); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput out = {}; |
| out.pos = float4(0.0f); |
| out.prevent_dce = firstLeadingBit_c1f940(); |
| return out; |
| } |
| |
| vertex vertex_main_outputs vertex_main() { |
| VertexOutput const v_6 = vertex_main_inner(); |
| vertex_main_outputs tint_wrapper_result = {}; |
| tint_wrapper_result.VertexOutput_pos = v_6.pos; |
| tint_wrapper_result.VertexOutput_prevent_dce = v_6.prevent_dce; |
| return tint_wrapper_result; |
| } |