| uint tint_pack4x8snorm(float4 param_0) { |
| int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff; |
| return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24); |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| |
| uint pack4x8snorm_4d22e7() { |
| float4 arg_0 = (1.0f).xxxx; |
| uint res = tint_pack4x8snorm(arg_0); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(pack4x8snorm_4d22e7())); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(pack4x8snorm_4d22e7())); |
| return; |
| } |
| |
| struct VertexOutput { |
| float4 pos; |
| uint prevent_dce; |
| }; |
| struct tint_symbol_1 { |
| nointerpolation uint prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| }; |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = pack4x8snorm_4d22e7(); |
| return tint_symbol; |
| } |
| |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |
| return wrapper_result; |
| } |