| #version 310 es |
| |
| |
| struct modf_result_vec2_f32 { |
| vec2 fract; |
| vec2 whole; |
| }; |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| vec2 runtime_in = vec2(1.25f, 3.75f); |
| modf_result_vec2_f32 res = modf_result_vec2_f32(vec2(0.25f, 0.75f), vec2(1.0f, 3.0f)); |
| modf_result_vec2_f32 v = modf_result_vec2_f32(vec2(0.0f), vec2(0.0f)); |
| v.fract = modf(runtime_in, v.whole); |
| res = v; |
| res = modf_result_vec2_f32(vec2(0.25f, 0.75f), vec2(1.0f, 3.0f)); |
| vec2 tint_symbol_1 = res.fract; |
| vec2 whole = res.whole; |
| } |