| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct modf_result_vec2_f32 { |
| float2 fract; |
| float2 whole; |
| }; |
| |
| kernel void tint_symbol() { |
| float2 const runtime_in = float2(1.25f, 3.75f); |
| modf_result_vec2_f32 res = modf_result_vec2_f32{.fract=float2(0.25f, 0.75f), .whole=float2(1.0f, 3.0f)}; |
| modf_result_vec2_f32 v = {}; |
| v.fract = modf(runtime_in, v.whole); |
| res = v; |
| res = modf_result_vec2_f32{.fract=float2(0.25f, 0.75f), .whole=float2(1.0f, 3.0f)}; |
| float2 const fract = res.fract; |
| float2 const whole = res.whole; |
| } |