| #version 310 es | |
| precision highp float; | |
| precision highp int; | |
| layout(binding = 0, std430) | |
| buffer f_buffer_block_ssbo { | |
| int inner[4]; | |
| } v; | |
| void foo() { | |
| { | |
| int i = 0; | |
| while(true) { | |
| if ((i < 4)) { | |
| } else { | |
| break; | |
| } | |
| uint v_1 = min(uint(i), 3u); | |
| bool tint_continue = false; | |
| switch(v.inner[v_1]) { | |
| case 1: | |
| { | |
| tint_continue = true; | |
| break; | |
| } | |
| default: | |
| { | |
| uint v_2 = min(uint(i), 3u); | |
| v.inner[v_2] = 2; | |
| break; | |
| } | |
| } | |
| if (tint_continue) { | |
| { | |
| i = (i + 1); | |
| } | |
| continue; | |
| } | |
| { | |
| i = (i + 1); | |
| } | |
| continue; | |
| } | |
| } | |
| } | |
| void main() { | |
| foo(); | |
| } |