blob: 506c25f485aa9c28cc6db47f894ff76b1fe6232a [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32sint, read_write>;
fn textureStore_1e9fbd() {
var arg_1 = vec2<u32>(1u);
var arg_2 = 1i;
var arg_3 = vec4<i32>(1i);
textureStore(arg_0, arg_1, arg_2, arg_3);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_1e9fbd();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_1e9fbd();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_1e9fbd();
}